Hi, I'm Michael—a 22 year-old graduate of the Algonquin College Game Development program. I have a passion for problem-solving and designing efficient, clean systems and frameworks in software.

I've been working with computers for as long as I can remember, and I enjoy tackling new challenges and learning new things.

Skills

I am primarily a programmer who has experience developing systems architecture and frameworks for large-scale projects built from the ground up. I am comfortable on Windows, Mac and Linux and am able to learn and adapt to environments quickly.

As well as back-end and object oriented programming, I have experience 3D modelling, UV Unwrapping and texturing in Blender and 3DS Max, as well as audio editing in Adobe Audition and Audacity. I can create and manipulate graphics in Adobe Photoshop, Adobe Illustrator and Inkscape as well—I've picked up all sorts of skills and software suites over the years messing around with computers.

Programing

Self-taught and as a part of my education, I've become proficient in a variety of programming languages, including:

  • C#
  • C++
  • Python
  • HTML
  • CSS
  • JavaScript

Software

I have experience in the following engines and programs:

  • Unity
  • Unreal
  • Blender
  • 3DS Max
  • Adobe Photoshop
  • Adobe Audition
  • Adobe Illustrator